Bad Juju’s GOOP technology is battle tested, developed by industry veterans for the biggest gaming companies on Earth.

A cross platform gaming backend, GOOP allows developers – big and small – to leverage the cloud in ways previously only possible for billion dollar publishers.

 

Want to store a player’s progress so it can be viewed on a website, or programmatically iterate over every player that’s ever played your game? GOOP can do that with our ‘players’ endpoint.

Want to create and manage teams in game or on a website? GOOP can do that with our ‘teams’ endpoint.

Want to show leaderboards, individual or team based? GOOP can do that with our ‘leaderboards’ endpoint.

Want to store blobs of data, searchable and sortable? GOOP can do that with our ‘blobs’ endpoint.

Want to run weekend tournaments challenging players to compete on a specific level in your game? GOOP can do that with our ‘leaderboard tournament’ endpoint.

Want to run bracket tournaments that are automatically resolved without human intervention? GOOP can do that with our ‘tournament’ endpoint.

Want to change settings in your game on the fly? GOOP can do that with our ‘title settings’ endpoint.

Want to send Push messages to your players? GOOP can do that with our ‘push’ endpoint.

Want to know how many people played a specific mode in the last 30 seconds, or what the highest score on a specific level was? GOOP can do that with our ‘analyzer’ endpoint.

Want to separate your developer’s sandbox, first party certification testing, and live player data? GOOP does that.

Want to interact with a built-in CRM, or use a common third party CRM? GOOP does that.

 

Want to do something that GOOP can’t do? We’re constantly adding new functionality, so contact us and we’ll help make it happen.